The Monk is countered by Hussar, Light Cavalry and Scout Cavalry. It is a support unit of the Monks, and it wins against Ballista Elephant, Battering Ram and Battle Elephant.
Monk stats
| | 30 |
|---|---|
| | 0 |
| | 0 |
| | 9 |
| | 0 |
| | 0 |
| | 0.7 |
| | 38% |
| | 11 |
| | 51s |
What counters the Monk?
The Monk is weak against Scout Cavalry-line, Eagle Warriors and Ranged Soldiers.
Hard counters deal bonus damage against this unit — they beat the Monk even at a cost disadvantage. Soft counters win the fight through cost-efficiency or mobility, without a dedicated bonus.
| Counter | Type | Why it works |
|---|---|---|
| | hard | Bonus vs. monks, fast enough to interrupt conversion |
| | hard | Fast, interrupts conversion |
| | soft | Fast |
| | soft | Monks have low HP |
What does the Monk counter?
The Monk is strong against slow and non-ranged units.
One representative per unit line — the whole line behaves the same way in this matchup.
-
Ballista Elephant hard -
Battering Ram hard -
Battle Elephant hard -
Knight hard -
Bombard Cannon soft -
Camel Rider soft -
Mangonel soft -
Scorpion soft -
Skirmisher soft
Unique units the Monk beats
-
Cataphract hard -
Elite Cataphract hard -
Elite Iron Pagoda hard -
Elite Leitis hard -
Elite War Elephant hard -
Iron Pagoda hard -
Leitis hard -
Savar hard -
War Elephant hard -
Bolas Rider soft -
Boyar soft -
Centurion soft -
Coustillier soft -
Elite Boyar soft -
Elite Huskarl soft -
Elite Konnik soft -
Elite Mameluke soft -
Elite Monaspa soft -
Elite Tiger Cavalry soft -
Huskarl soft -
Keshik soft -
Konnik soft -
Magyar Huszar soft -
Mameluke soft -
Monaspa soft -
Mounted Trebuchet soft -
Shrivamsha Rider soft -
Tarkan soft -
Tiger Cavalry soft -
Xianbei Raider soft
Other units the Monk beats
-
Elephant Archer hard -
Elite Elephant Archer hard -
Heavy Hei Guang Cavalry hard -
Fire Lancer soft -
Heavy Rocket Cart soft -
Hei Guang Cavalry soft -
Ratha (Melee) soft -
Rocket Cart soft -
Siege Tower soft -
Trebuchet soft
Civilizations that improve the Monk
9 civilizations have a bonus or unique technology that affects this unit.
Aztecs
- Monks gain +5 HP for each researched Monastery technology
Bengalis
- Monks +3 melee/+3 pierce armor
- Mahayana (unique tech): Villagers and Monks take -10% population space
Bohemians
- Hussite Reforms (unique tech): Monks and Monastery technologies gold cost is replaced by food cost
Muisca
- Monks regain faith +50% faster
Saracens
- Bimaristan (unique tech): Monks passively heal multiple nearby units
Slavs
- Monks move +20% faster
Spanish
- Inquisition (unique tech): Monks and Missionaries convert faster; Missionaries +1 range
Teutons
- Monks +100% healing range
Vikings
- Chieftains (unique tech): Infantry +5 attack vs. Cavalry, +4 vs. Camel Units; generate +5 gold when defeating Villagers, Trade Units and Monks
The Monks
-
Monk -
Missionary
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