The Monk is countered by Light Cavalry, Eagle Warrior and Crossbowman. It is a support unit of the Monks, and it wins against Armored Elephant, Ballista Elephant and Battering Ram.
The Monks
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Monk -
Missionary
Monk stats
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Hit points - 30
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Melee attack - 0
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Pierce attack - 0
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Range - 9
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Melee armour - 0
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Pierce armour - 0
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Speed - 0.7
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Accuracy - 38%
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Line of sight - 11
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Training time - 51s
What counters the Monk?
Hard counters beat the Monk decisively and win even at a cost disadvantage — usually through bonus damage, area damage, conversion or a speed advantage it cannot escape. Soft counters win the fight too, but only with good numbers and positioning.
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Light Cavalry hard Bonus vs. monks, fast enough to interrupt conversion -
Eagle Warrior hard Attack bonus vs. Monks (+8) -
Crossbowman soft Monks have low HP
What does the Monk counter?
One representative per unit line — the whole line behaves the same way in this matchup.
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Armored Elephant UU hard Conversion -
Ballista Elephant UU hard Conversion – expensive and effective -
Battering Ram hard Conversion – the ram becomes yours -
Battle Elephant hard Conversion – elephants are expensive -
Hei Guang Cavalry hard Conversion -
Knight hard Conversion – Knights are expensive and worth it -
Savar UU hard Conversion – expensive elite unit -
Bombard Cannon soft Conversion -
Camel Rider soft Conversion -
Elite Skirmisher soft Conversion -
Houfnice UU soft Conversion -
Imperial Camel Rider UU soft Conversion -
Mangonel soft Conversion -
Scorpion soft Conversion
Unique units the Monk beats
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Cataphract hard Conversion is most effective vs. Cataphracts -
Iron Pagoda hard Conversion – heavily armored unit, very valuable -
Leitis hard Conversion – Leitis are expensive and strong -
War Elephant hard Conversion – elephants are expensive and valuable -
Bolas Rider soft Conversion (expensive gold unit) -
Boyar soft Conversion -
Centurion soft Conversion -
Coustillier soft Conversion -
Huskarl soft Conversion -
Keshik soft Conversion -
Konnik soft Conversion -
Mameluke soft Can convert the expensive unit -
Monaspa soft Conversion -
Mounted Trebuchet soft Conversion -
Shrivamsha Rider soft Conversion -
Tarkan soft Conversion -
Tiger Cavalry soft Conversion -
Xianbei Raider soft
Other units the Monk beats
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Elephant Archer UU hard Conversion -
Fire Lancer soft Conversion (expensive gold unit) -
Heavy Rocket Cart soft Conversion -
Ratha (Melee) UU soft Conversion -
Rocket Cart soft Conversion -
Siege Tower soft Conversion -
Trebuchet soft Conversion
Civilizations that improve the Monk
14 civilizations have a bonus or unique technology that affects this unit.
Armenians
- First Fortified Church receives a free Relic
- Fereters (unique tech): Infantry (except Spearman-line) +30 HP; Warrior Priests heal +100% faster
Aztecs
- Monks gain +5 HP for each researched Monastery technology
Bengalis
- Elephant Units receive -25% bonus damage and are more resistant to conversion
- Monks +3 melee/+3 pierce armor
- Mahayana (unique tech): Villagers and Monks take -10% population space
Bohemians
- Hussite Reforms (unique tech): Monks and Monastery technologies gold cost is replaced by food cost
Burmese
- Monastery technologies cost -50%
Huns
- Atheism (unique tech): Enemy Relics generate -50% resources; Wonder and Relic victory takes +100 years
Lithuanians
- Each garrisoned Relic provides +1 attack to Knight-line and Leitis (maximum +4)
Muisca
- Monks regain faith +50% faster
Saracens
- Bimaristan (unique tech): Monks passively heal multiple nearby units
Sicilians
- First Crusade (unique tech): Up to 5 Town Centers spawn 5 Serjeants each; units more resistant to conversion
Slavs
- Monks move +20% faster
Spanish
- Inquisition (unique tech): Monks and Missionaries convert faster; Missionaries +1 range
Teutons
- Monks +100% healing range
Vikings
- Chieftains (unique tech): Infantry +5 attack vs. Cavalry, +4 vs. Camel Units; generate +5 gold when defeating Villagers, Trade Units and Monks
Facing something other than Monks?
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