The Iron Pagoda is countered by Pikeman, Camel Rider and Monk. It is a Cavalry / Unique unit, available to the Jurchens.
The Iron Pagoda Line
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Iron Pagoda -
Elite Iron Pagoda
Iron Pagoda stats
The Elite Iron Pagoda upgrade changes the values marked with an arrow. Everything else — cost, class and the civilization bonuses that apply — stays the same.
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Hit points - 115 →140
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Melee attack - 12 / 2.2s →13 / 2.2s
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Pierce attack - 0
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Range - 0
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Melee armour - 1 →2
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Pierce armour - 3
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Speed - 1.4
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Line of sight - 5
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Training time - 14s
What counters the Iron Pagoda?
Hard counters beat the Iron Pagoda decisively and win even at a cost disadvantage — usually through bonus damage, area damage, conversion or a speed advantage it cannot escape. Soft counters win the fight too, but only with good numbers and positioning.
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Pikeman hard Attack bonus vs. cavalry -
Camel Rider hard Attack bonus vs. cavalry -
Monk hard Conversion – heavily armored unit, very valuable -
Halberdier hard Attack bonus vs. cavalry -
Heavy Camel Rider hard Attack bonus vs. cavalry -
Crossbowman soft Pierce damage -
Samurai UU soft Attack bonus vs. unique units (+12)
What does the Iron Pagoda counter?
The Iron Pagoda is strong against Infantry and Ranged Soldiers.
Civilizations that improve the Iron Pagoda
One civilization has a bonus or unique technology that affects this unit.
Jurchens
- Mounted Units and Fire Lancers attack +25% faster starting in Feudal Age
For the strategy behind these matchups — when to build counters, how to mix them and which civs do it best — see the Unique Unit Counters guide.
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