Cavalry archers — also called horse archers or mounted archers — are the hardest unit class to counter in Age of Empires 2. They shoot while moving, kite anything slower, and the strongest versions — Mangudai, War Wagons — define Imperial Age play. The fact most guides miss: on top of their own Cavalry Archer armor class, mounted archers also carry the Cavalry armor class — so the Halberdier’s +32 and the camel’s +18 apply in full. The problem was never the bonus, it is arriving. Here is what each counter deals per hit, how many hits it needs, and which civilizations do it best. All values are base stats from Age of Empires II: Definitive Edition without Blacksmith upgrades.
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Search any cavalry archer in the interactive AoE2 unit counter app and get its counters ranked, with the exact bonus damage each one deals.
Find your cavalry archer counter →How do you counter cavalry archers in AoE2?
Use anti-cavalry units: on top of their own Cavalry Archer armor class, mounted archers also carry the Cavalry armor class — so a Halberdier's +32 bonus and a Heavy Camel Rider's +18 both apply. A Halberdier kills a Mangudai in 2 hits, a Heavy Camel Rider in 3. Skirmishers work too, but through 4 pierce armor against 0, not through a large bonus.
Cavalry archers are the hardest unit class to counter because the counter has to arrive, not just hit hard. They move at 1.4 while shooting, so a Halberdier at 1.0 or an Elite Skirmisher at 0.96 never gets a fight it did not choose. Every workable answer is either fast enough to force contact or cheap enough that being kited does not matter.
- They count as cavalry, not just cavalry archers. Every mounted archer has its own Cavalry Archer armor class — the one most players know. But the Heavy Cavalry Archer, Mangudai and War Wagon carry the Cavalry armor class on top of it, and that second class is what Halberdier +32, Heavy Camel Rider +18 and Imperial Camel Rider +18 hit — so all three land in full. It is the single most useful, and most missed, fact on the page.
- They are made of paper. Cavalry Archer 50 HP, Mangudai 60, Heavy Cavalry Archer 60 — with 0 pierce armor across the line. Anything that reaches them kills them in two or three hits.
- Skirmishers win by armor, not by bonus. The Elite Skirmisher has 4 pierce armor against a Mangudai's 6 pierce attack, and 5 range against the Mangudai's 4. It out-ranges and out-armors them. Its bonus against the Cavalry Archer armor class is only +2.
- The War Wagon is the exception. 150 HP and 2 pierce armor (Elite: 200 HP and 4). Pierce damage stops working entirely — an Elite Skirmisher needs about 50 hits. Use melee and Mangonels instead.
- They are gold units. Cavalry Archer 40 wood + 60 gold, Mangudai 55 wood + 65 gold, War Wagon 200 wood + 60 gold. A Monk costs 100 gold and every conversion removes a unit the enemy cannot cheaply replace.
How do you counter Mangudai in AoE2?
Heavy Camel Riders and Halberdiers — the Mangudai carries the Cavalry armor class on top of its Cavalry Archer class, so both bonuses apply in full. A Halberdier deals 38 damage per hit and kills a Mangudai in 2 hits; a Heavy Camel Rider needs 3. Against the Mongol version specifically, add Mangonels: 40 damage per shot, 2 shots per Mangudai.
The Mangudai is the Mongol unique unit and the strongest cavalry archer in the game: 60 HP, 6 attack (Elite 8), 1.4 speed and a 2.1-second reload, cheaper than a Heavy Cavalry Archer at 55 wood + 65 gold. What makes it dangerous is not durability — with 0 pierce armor it dies as fast as any other mounted archer — but that Mongol cavalry archers fire faster and the player can simply never stand still.
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+32 vs. the Cavalry class plus 6 base attack = 38 damage against 0 melee armor, so 2 hits per Mangudai. Costs no gold. It will not catch one in the open field — put Halberdiers with your siege and around your economy, which is exactly where Mangudai want to be. -
+18 plus 7 attack = 25 per hit, 3 hits per Mangudai, at 1.45 speed against the Mangudai's 1.4. The only unit that both matches their speed and carries a large bonus. 120 HP absorbs a lot of 6-attack arrows on the approach. -
Hindustanis: 26 per hit, 3 hits, and 140 HP. The most comfortable answer to a Mongol player in Imperial Age. -
5 range against the Mangudai's 4 and 4 pierce armor against its 6 pierce attack, for 25 food + 35 wood. It cannot chase, but standing in front of your Halberdiers it wins the exchange it is in. 12 hits per Mangudai, so bring numbers. -
Mangonel damage counts as melee-type, so the Mangudai's pierce armor is irrelevant: 40 damage per shot, 2 shots per Mangudai, and the area damage hits the whole group. Mangudai do have a +3 bonus against the siege class (Elite +5), so keep the Mangonel behind your line. -
55 wood + 65 gold converted for 100 gold, and Mongols have no bonus to conversion resistance. Only realistic against stragglers — a Monk has 30 HP and 0.7 speed.
How do you counter Heavy Cavalry Archers in AoE2?
The same anti-cavalry units, and they work slightly better: 60 HP and 1 melee armor means 2 Halberdier hits at 37 damage each or 3 Heavy Camel Rider hits at 24. The Heavy Cavalry Archer has 0 pierce armor, so Elite Skirmishers standing behind a Halberdier line also hold.
The Heavy Cavalry Archer is the generic Imperial Age version: 60 HP, 7 attack, 1/0 armor, 1.4 speed, 40 wood + 60 gold. It is available to most civilizations, which makes it the mounted archer you meet most often. Note the armor: 1 melee and 0 pierce — the upgrade buys attack and accuracy, not survivability against arrows.
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37 damage per hit against 1 melee armor = 2 hits. Gold-free and available to almost every civ. Place, do not chase. -
24 per hit = 3 hits, at 1.45 speed. The unit that actually forces the engagement. -
0 pierce armor on the target, 4 on the Skirmisher, and 5 range against 4. Cheap at 25 food + 35 wood, and the Heavy Cavalry Archer's 7 attack barely dents it. 12 hits per target, so this is a mass unit. -
The Berber unique unit's +4 bonus (Elite +6) targets the Cavalry Archer armor class specifically — this is what it was built for. 11 damage per hit, 6 hits per Heavy Cavalry Archer, and it mirrors their mobility at 1.4 speed. It is not an anti-cavalry unit, despite the name. -
40 melee-type damage per shot ignores their armor entirely, 2 shots each. Requires that they clump — a good player spreads out, so treat it as punishment for mistakes rather than a plan.
How do you counter War Wagons in AoE2?
Melee and Mangonels only — never Skirmishers. A War Wagon has 150 HP and 2 pierce armor (Elite: 200 HP and 4), so an Elite Skirmisher needs about 50 hits. A Halberdier needs 4, a Heavy Camel Rider 6 and a Mangonel 4 shots.
The Korean War Wagon is a cavalry archer built like a siege unit: 150 HP, 9 attack, 0/2 armor and 1.2 speed, at 200 wood + 60 gold. It cannot kite the way a Mangudai does — 1.2 speed is slower than every camel and every Hussar — so the problem is not catching it, it is chewing through it. Pierce damage is the wrong tool.
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38 damage per hit against 0 melee armor, 4 hits per War Wagon and 6 for the 200 HP Elite version. At 1.2 speed the War Wagon cannot escape a Halberdier line the way other mounted archers can — this is the one cavalry archer Halberdiers reliably catch. -
40 melee-type damage per shot completely bypasses the 2 to 4 pierce armor: 4 shots per War Wagon, and War Wagons group up because of their slow speed. An Onager at 50 damage needs 3. -
War Wagons carry the Cavalry armor class on top of their Cavalry Archer class, so +18 applies: 25 per hit, 6 hits, 8 against the Elite version. Fast enough to pick off stragglers at 1.45 against 1.2. -
200 wood + 60 gold is the most expensive mounted archer in the game, converted for 100 gold. Its 1.2 speed also makes it the easiest cavalry archer to keep inside conversion range.
How do you counter Camel Archers, Kipchaks, Arambai and other mounted archers?
Elite Skirmishers, because all of them have 1 or 0 pierce armor: 14 hits for a Camel Archer, 8 for a Kipchak's 40 HP. Camel Archers are also camels, so a Halberdier hits them with +26 instead of +32 — still 32 damage per hit and 2 hits per unit.
The smaller unique mounted archers trade durability for cost or volume. The Berber Camel Archer at 50 wood + 60 gold is the dedicated anti-mounted-archer unit — its bonus targets exactly that class. The Cuman Kipchak is the cheapest at 60 wood + 35 gold with only 40 HP, and it fires multiple arrows per shot, which makes massing it the threat rather than any single unit's stats. The Burmese Arambai is the outlier — expensive at 75 wood + 60 gold and the hardest-hitting of the group at range 5, but just as fragile as the rest.
- Camel Archer (Berbers) 55 HP, 7 attack, 0/1 armor, 1.4 speed. Its +4 (Elite +6) bonus is against the Cavalry Archer armor class, not the Cavalry class — so it beats other cavalry archers and loses to Knights. It is a camel itself, so a Halberdier hits it with +26 (32 damage, 2 hits) and a Heavy Camel Rider with +9 (16 damage, 4 hits).
- Kipchak (Cumans) 40 HP, 4 attack, 0/0 armor, 60 wood + 35 gold. The lowest HP of any mounted archer — 8 Elite Skirmisher hits, and anything melee that touches it kills it. Cheap enough that the counter has to be cheap too: Skirmishers, not camels.
- Arambai (Burmese) 60 HP, 12 attack (Elite 65 and 14), 0/1 armor, range 5, speed 1.3, 75 wood + 60 gold — the highest attack of any mounted archer. It carries the same two armor classes as a Mangudai, Cavalry Archer and Cavalry, so a Halberdier still kills it in 2 hits (38 damage) and a Heavy Camel Rider in 3 (25). A Mangonel needs 2 shots, and Elite Skirmishers hold in front on their 4 pierce armor.
- Ratha (Bengalis) A mounted archer that can switch between a ranged and a melee attack, so it does not stay in one damage type. Treat the ranged mode like a cavalry archer and the melee mode like light cavalry — Halberdiers cover both.
- Conquistador (Spanish) Mounted gunpowder with 6 range and 16 attack (Elite 19) but only 55 HP and 1 pierce armor. Skirmishers and Cavalry Archers beat it because of that armor value, not because of any gunpowder bonus — no unit in the game has one.
AoE2 cavalry archer stats — HP, armor, range and cost
| Unit | Civ | HP | Melee armor | Pierce armor | Range | Speed | Cost |
|---|---|---|---|---|---|---|---|
| Cavalry Archer | generic | 50 | 0 | 0 | 4 | 1.4 | 40 wood + 60 gold |
| Heavy Cavalry Archer | generic | 60 | 1 | 0 | 4 | 1.4 | 40 wood + 60 gold |
| Mangudai | Mongols | 60 | 0 | 0 | 4 | 1.4 | 55 wood + 65 gold |
| Elite Mangudai | Mongols | 60 | 1 | 0 | 4 | 1.4 | 55 wood + 65 gold |
| Camel Archer | Berbers | 55 | 0 | 1 | 4 | 1.4 | 50 wood + 60 gold |
| Elite Camel Archer | Berbers | 60 | 1 | 1 | 4 | 1.4 | 50 wood + 60 gold |
| Kipchak | Cumans | 40 | 0 | 0 | 4 | 1.4 | 60 wood + 35 gold |
| Arambai | Burmese | 60 | 0 | 1 | 5 | 1.3 | 75 wood + 60 gold |
| War Wagon | Koreans | 150 | 0 | 2 | 4 | 1.2 | 200 wood + 60 gold |
| Elite War Wagon | Koreans | 200 | 0 | 4 | 5 | 1.2 | 200 wood + 60 gold |
| Conquistador | Spanish | 55 | 2 | 1 | 6 | 1.3 | 70 food + 60 gold |
How many hits does it take to kill each cavalry archer?
| Unit | Halberdier | Heavy Camel Rider | Mangonel | Elite Skirmisher |
|---|---|---|---|---|
| Heavy Cavalry Archer | 2 | 3 | 2 | 12 |
| Mangudai | 2 | 3 | 2 | 12 |
| Elite Mangudai | 2 | 3 | 2 | 12 |
| War Wagon | 4 | 6 | 4 | ≈50 |
| Elite War Wagon | 6 | 8 | 5 | ≈67 |
| Camel Archer | 2 | 4 | 2 | 14 |
| Elite Camel Archer | 2 | 4 | 2 | 15 |
Which bonuses actually apply to cavalry archers?
| Unit | Bonus | Target class | Applies to mounted archers? |
|---|---|---|---|
| Halberdier | +32 | Cavalry | Yes — verified for Heavy Cavalry Archer, Mangudai, War Wagon |
| Heavy Camel Rider | +18 | Cavalry | Yes, same three units |
| Imperial Camel Rider | +18 | Cavalry | Yes |
| Camel Archer | +4 (Elite +6) | Cavalry Archer | Yes — this is its actual purpose |
| Elite Skirmisher | +2 | Cavalry Archer | Yes, but small — its strength is 4 pierce armor and 5 range |
| Elite Genitour | +2 | Cavalry Archer | Yes, same as the Skirmisher |
| Mangonel / Onager | — | — | No bonus needed: melee-type damage ignores pierce armor |
Which civilizations counter cavalry archers best?
| Situation | Best Option | Why |
|---|---|---|
| Mongol Mangudai pressure | Hindustanis (Imperial Camel Rider) | 26 damage per hit, 140 HP, 1.45 speed — catches and kills |
| Korean War Wagons | Any civ with Halberdier + Mangonel | 4 hits and 4 shots respectively; pierce damage does not work here |
| No Halberdier available | Saracens, Hindustanis, Gurjaras (camels) | All three lack the Halberdier and use camels as their anti-cavalry line |
| Mirror fight vs. mounted archers | Berbers (Camel Archer) | +4 / +6 against the Cavalry Archer armor class at matching 1.4 speed |
| Cheapest defensive answer | Any civ with Elite Skirmisher | 25 food + 35 wood, 4 pierce armor, 5 range — except vs. War Wagons |
| Mobile Skirmisher | Berbers (Genitour) | A Skirmisher on horseback — Berbers only, not Magyars |
Summary — Counter Cheat Sheet
| Unit | Hard Counter | Soft Counter |
|---|---|---|
| Cavalry Archer | Halberdier, Heavy Camel Rider, Elite Skirmisher | Mangonel, Camel Archer |
| Heavy Cavalry Archer | Halberdier, Heavy Camel, Imperial Camel, Elite Skirmisher | Camel Archer, Mangonel |
| Mangudai | Halberdier, Heavy Camel, Imperial Camel, Elite Skirmisher, Mangonel | Monk |
| War Wagon | Halberdier, Mangonel, Heavy Camel Rider | Monk |
| Camel Archer | Elite Skirmisher, Halberdier | Heavy Camel Rider |
| Kipchak | Elite Skirmisher, Halberdier | Mangonel |
| Arambai | Halberdier, Heavy Camel Rider, Elite Skirmisher | Mangonel |
Frequently Asked Questions
What counters Mangudai in Age of Empires 2?
Anti-cavalry units, because the Mangudai carries the Cavalry armor class on top of its own Cavalry Archer class. A Halberdier deals 38 damage per hit and kills one in 2 hits; a Heavy Camel Rider deals 25 and needs 3, with the speed to actually catch them at 1.45 against 1.4. Behind that line, Elite Skirmishers hold ground — 5 range against the Mangudai's 4 and 4 pierce armor against its 6 pierce attack — and a Mangonel deals 40 melee-type damage per shot, 2 shots per Mangudai, ignoring pierce armor entirely.
Do camels and Halberdiers work against cavalry archers?
Yes. On top of their own Cavalry Archer armor class, the Heavy Cavalry Archer, Mangudai and War Wagon also carry the Cavalry armor class, so the Halberdier's +32 and the Heavy Camel Rider's +18 land in full. The Halberdier's problem is speed, not damage — 1.0 against 1.4 means it only ever fights where the cavalry archer chooses to engage, which is why camels at 1.45 do the chasing.
Why don't Skirmishers counter cavalry archers on their own?
Because they cannot chase. An Elite Skirmisher moves at 0.96 against 1.4, so a cavalry archer simply walks away and comes back somewhere else. What Skirmishers do have is 4 pierce armor against 6 to 7 pierce attack, and 5 range against 4 — so anywhere the cavalry archer is forced to fight, the Skirmisher wins the exchange at 25 food + 35 wood. Use them to hold ground and camels or Halberdiers to punish.
How do you counter War Wagons in AoE2?
With melee units and Mangonels, not Skirmishers. The Korean War Wagon has 150 HP and 2 pierce armor, and the Elite version 200 HP and 4 — an Elite Skirmisher needs roughly 50 hits, an Arbalest is no better. A Halberdier deals 38 melee damage per hit and kills one in 4, a Mangonel deals 40 melee-type damage and needs 4 shots. Its 1.2 speed also makes it the one cavalry archer slow enough for a Halberdier line to catch.
How do you counter the Mongols in AoE2?
Deny the Mangudai its space. Build camels for speed — Heavy Camel Rider at 1.45 kills a Mangudai in 3 hits — put Halberdiers and Elite Skirmishers around your siege and economy, and keep Mangonels behind that line. Mongol siege also fires faster and their Light Cavalry line has more HP, so do not leave Monks or Trebuchets unescorted. What loses the game is spreading villagers and siege across the map where 1.4-speed units can pick them off.
Is the Genitour a Berber or a Magyar unique unit?
Berbers only. The Genitour is a mounted Skirmisher available to the Berbers and, as a mercenary unit, to their allies in team games — the Magyar unique unit is the Magyar Huszar. This matters when planning a counter: if you are not playing Berbers, the mobile Skirmisher is not an option and you need camels for the chasing role instead.
Do Mangudai have a bonus against siege weapons?
Yes, but a small one: +3 for the Mangudai and +5 for the Elite Mangudai against the siege class. Against a Mangonel's 6 pierce armor that comes to roughly 7 damage per shot for the Elite version, so about 8 hits for a 50 HP Mangonel. It is why Mangudai are used to clean up siege lines.
What is the best composition against cavalry archers?
Heavy Camel Riders plus Elite Skirmishers, with Mangonels behind them. The camels provide the speed and the +18 cavalry bonus that forces an engagement, the Skirmishers provide cheap 4-pierce-armor bodies that win any fight the enemy is forced into, and the Mangonel's 40 melee-type damage punishes the moment they clump. Swap the Skirmishers out against War Wagons, where pierce damage stops working — there you want Halberdiers and more Mangonels.
Not sure how to catch these cavalry archers?
Search any cavalry archer in the interactive AoE2 unit counter app and get its counters ranked, with the exact bonus damage each one deals.
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