The Cataphract is countered by Monk, Mameluke and Crossbowman. It is a Cavalry / Unique unit, available to the Byzantines, and it wins against Long Swordsman and Pikeman.
The Cataphract Line
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Cataphract -
Elite Cataphract
Cataphract stats
The Elite Cataphract upgrade changes the values marked with an arrow. Everything else — cost, class and the civilization bonuses that apply — stays the same.
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Hit points - 110 →150
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Melee attack - 9 / 1.8s →12 / 1.7s
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Pierce attack - 0
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Range - 0
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Melee armour - 2
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Pierce armour - 1
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Speed - 1.35
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Line of sight - 4 →5
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Training time - 20s
What counters the Cataphract?
Hard counters beat the Cataphract decisively and win even at a cost disadvantage — usually through bonus damage, area damage, conversion or a speed advantage it cannot escape. Soft counters win the fight too, but only with good numbers and positioning.
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Monk hard Conversion is most effective vs. Cataphracts -
Mameluke UU hard UU (Saracens) – Ranged anti-cavalry -
Crossbowman soft Pierce damage (Cataphracts have good melee armor) -
Obuch UU soft UU (Poles) – Reduces armor -
Samurai UU soft Attack bonus vs. unique units (+12) -
Elite Skirmisher soft Pierce damage when Cataphracts are isolated
What does the Cataphract counter?
One representative per unit line — the whole line behaves the same way in this matchup.
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Long Swordsman hard UU (Byzantines) – Attack bonus vs. infantry -
Pikeman hard UU (Byzantines) – Bonus vs. infantry and anti-cav
Units the Cataphract has a damage bonus against
Bonus damage says how hard the Cataphract hits these units, not that it wins every fight — some of them still beat it by outranging or outrunning it.
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Eagle Scout hard Eagle Line -
Eagle Warrior hard Eagle Line -
Elite Eagle Warrior hard Eagle Line
Civilizations that improve the Cataphract
One civilization has a bonus or unique technology that affects this unit.
Byzantines
- Logistica (unique tech): Cataphracts deal trample damage, +6 attack vs. Infantry
For the strategy behind these matchups — when to build counters, how to mix them and which civs do it best — see the Unique Unit Counters guide.
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