The Eagle Scout is countered by Man-at-Arms, Cataphract and Hand Cannoneer. It is a Infantry / Special unit of the Eagle Line, available to the Aztecs / Mayans / Incas.
The Eagle Line
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Eagle Scout -
Eagle Warrior -
Elite Eagle Warrior
Eagle Scout stats
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Hit points - 50
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Melee attack - 4 / 2s
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Pierce attack - 0
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Range - 0
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Melee armour - 0
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Pierce armour - 2
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Speed - 1.1
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Line of sight - 5
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Training time - 50s
What counters the Eagle Scout?
Hard counters beat the Eagle Scout decisively and win even at a cost disadvantage — usually through bonus damage, area damage, conversion or a speed advantage it cannot escape. Soft counters win the fight too, but only with good numbers and positioning.
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Man-at-Arms hard Attack bonus vs. Eagle Warriors -
Cataphract UU hard Attack bonus vs. infantry (+9) -
Hand Cannoneer hard Attack bonus vs. infantry (+10) -
Jaguar Warrior UU hard Attack bonus vs. infantry (+5) -
Archer soft Pierce damage, Eagle has low pierce armor -
Skirmisher soft Cheap, no gold – but no bonus vs. Eagles -
Knight soft High damage -
Berserk UU soft Attack bonus vs. Eagle Warriors (+2) -
Huskarl UU soft Attack bonus vs. Eagle Warriors (+2) -
Karambit Warrior UU soft Attack bonus vs. Eagle Warriors (+2) -
Samurai UU soft Attack bonus vs. Eagle Warriors (+2) -
Slinger UU soft Attack bonus vs. infantry (+4) -
Throwing Axeman UU soft Attack bonus vs. Eagle Warriors (+1) -
Woad Raider UU soft Attack bonus vs. Eagle Warriors (+2)
What does the Eagle Scout counter?
Units the Eagle Scout has a damage bonus against
Bonus damage says how hard the Eagle Scout hits these units, not that it wins every fight — some of them still beat it by outranging or outrunning it.
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Mangonel hard Mangonel/Onager -
Onager hard Mangonel/Onager -
Siege Onager hard Mangonel/Onager -
Scorpion hard Scorpion -
Heavy Scorpion hard Scorpion -
Battering Ram hard Rams -
Capped Ram hard Rams -
Siege Ram hard Rams -
Bombard Cannon hard Cannons -
Houfnice UU hard Cannons -
Monk hard Monks -
Missionary UU hard Monks
Civilizations that improve the Eagle Scout
2 civilizations have a bonus or unique technology that affects this unit.
Aztecs
- Garland Wars (unique tech): Infantry +4 attack
Maya
- Holcans (unique tech): Eagle Warriors +40 HP
For the strategy behind these matchups — when to build counters, how to mix them and which civs do it best — see the Infantry Counters guide.
Facing something other than Eagle Scouts?
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