Throwing Axeman — Counters, Stats & Civ Bonuses

Frankish unique Infantry with ranged melee attack.

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The Throwing Axeman is countered by Elite Skirmisher, Cataphract and Hand Cannoneer. It is a Infantry / Unique unit, available to the Franks, and it wins against Long Swordsman.

Throwing Axeman
Class
Infantry / Unique
Available to
Franks
Elite upgrade
Elite Throwing Axeman
Cost
Food 55 Gold 25

The Throwing Axeman Line

Throwing Axeman stats

The Elite Throwing Axeman upgrade changes the values marked with an arrow. Everything else — cost, class and the civilization bonuses that apply — stays the same.

Hit points
60 70
Melee attack
7 / 2s 8 / 2s
Pierce attack
0
Range
3 4
Melee armour
0 1
Pierce armour
0
Speed
1
Line of sight
5 6
Training time
13s

What counters the Throwing Axeman?

Hard counters beat the Throwing Axeman decisively and win even at a cost disadvantage — usually through bonus damage, area damage, conversion or a speed advantage it cannot escape. Soft counters win the fight too, but only with good numbers and positioning.

What does the Throwing Axeman counter?

One representative per unit line — the whole line behaves the same way in this matchup.

Civilizations that improve the Throwing Axeman

One civilization has a bonus or unique technology that affects this unit.

Franks

  • Bearded Axe (unique tech): Throwing Axemen +2 range

For the strategy behind these matchups — when to build counters, how to mix them and which civs do it best — see the Unique Unit Counters guide.

Facing something other than Throwing Axemans?

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