The Slinger is countered by Knight, Light Cavalry and Cavalry Archer. It is a Archer / Anti-Archer / Unique unit, available to the Incas.
Slinger stats
| | 35 |
|---|---|
| | 0 |
| | 4 / 2s |
| | 5 (min. 1) |
| | 0 |
| | 0 |
| | 0.96 |
| | 90% |
| | 7 |
| | 25s |
What counters the Slinger?
The Slinger is weak against Ranged Soldiers and Cavalry.
Hard counters deal bonus damage against this unit — they beat the Slinger even at a cost disadvantage. Soft counters win the fight through cost-efficiency or mobility, without a dedicated bonus.
| Counter | Type | Why it works |
|---|---|---|
| | hard | Melee vs. a ranged anti-archer with low armor |
| | hard | Fast, Slingers have low HP |
| | soft | Kites Slingers – greater range |
| | soft | Area damage |
What does the Slinger counter?
The Slinger is strong against Infantry, Monks and Siege Weapons.
Unit lines the Slinger has a damage bonus against
Civilizations that improve the Slinger
13 civilizations have a bonus or unique technology that affects this unit.
Cumans
- Archery Ranges and Stables cost -75 wood
Dravidians
- Skirmishers and Elephant Archers attack +25% faster
Gurjaras
- Frontier Guards (unique tech): Camel Riders and Elephant Archers +4 melee armor
Inca
- Andean Sling (unique tech): Skirmishers and Slingers no minimum range; Slingers +1 attack
- Fabric Shields (unique tech): Kamayuks, Slingers and Champi Warriors +1 melee/+1 pierce armor
Koreans
- Archer armor and tower upgrades free (Bombard Tower requires Chemistry)
Mapuche
- Infantry, Slingers and Skirmishers +5/10/15 HP in Feudal/Castle/Imperial Age
- Malon (unique tech): Bolas Riders, Slingers and Skirmishers deal pass through damage
Muisca
- Champi Warriors and Archery Range Units +1/2/3 melee armor in Feudal/Castle/Imperial Age
- Herbalism (unique tech): Archer-line and Champi Warriors move +15% faster
- Huaracas (unique tech): Slingers +1 range; train +50% faster
Persians
- Kamandaran (unique tech): Archer-line gold cost replaced by additional wood cost
Shu
- Archery Unit technologies at the Archery Range and Blacksmith cost -25%
- Bolt Magazine (unique tech): Archer-line, War Chariots and Lou Chuans fire additional projectiles
Tupi
- Archery Range and Barracks upgrades cost -50% food
- Caciques (unique tech): Champi Warriors and Slingers attack +25% faster
Vietnamese
- Archery Range units and Fire Lancers +20% HP
Vikings
- Bogsveigar (unique tech): Archer-line and Longboats +1 attack
Wu
- Red Cliffs Tactics (unique tech): Demolition Ships and Fire Archers deal fire damage to ships and buildings
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