The Legionary is countered by Arbalest, Heavy Scorpion and Heavy Cavalry Archer. It is a Infantry / Unique unit of the Militia Line, available to the Romans.
The Militia Line
Legionary stats
-
Hit points - 75
-
Melee attack - 12 / 2s
-
Pierce attack - 0
-
Range - 0
-
Melee armour - 2
-
Pierce armour - 2
-
Speed - 0.96
-
Line of sight - 5
-
Training time - 21s
What counters the Legionary?
Hard counters beat the Legionary decisively and win even at a cost disadvantage — usually through bonus damage, area damage, conversion or a speed advantage it cannot escape. Soft counters win the fight too, but only with good numbers and positioning.
-
Arbalest hard Pierce damage -
Heavy Scorpion hard Area pierce -
Heavy Cavalry Archer soft Kites
What does the Legionary counter?
Units the Legionary has a damage bonus against
Bonus damage says how hard the Legionary hits these units, not that it wins every fight — some of them still beat it by outranging or outrunning it.
-
Militia hard Militia Line -
Man-at-Arms hard Militia Line -
Long Swordsman hard Militia Line -
Two-Handed Swordsman hard Militia Line -
Champion hard Militia Line -
Spearman hard Spearman Line -
Pikeman hard Spearman Line -
Halberdier hard Spearman Line -
Eagle Scout hard Eagle Line -
Eagle Warrior hard Eagle Line -
Elite Eagle Warrior hard Eagle Line
Civilizations that improve the Legionary
One civilization has a bonus or unique technology that affects this unit.
Romans
- Infantry armor upgrade effects are doubled
- Comitatenses (unique tech): Militia-line, Knight-line, and Centurions train +50% faster and receive a charge attack
For the strategy behind these matchups — when to build counters, how to mix them and which civs do it best — see the Infantry Counters guide.
Facing something other than Legionarys?
Search any of the 228 units by name and get its counters ranked instantly.
Search any unit →