The Hand Cannoneer is countered by Skirmisher, Elite Skirmisher and Hussar. It is a gunpowder unit of the Hand Cannoneer, and it wins against Elite Eagle Warrior, Armored Elephant and Pikeman.
Hand Cannoneer stats
| | 40 |
|---|---|
| | 0 |
| | 17 / 3.4s |
| | 7 |
| | 1 |
| | 0 |
| | 0.96 |
| | 75% |
| | 9 |
| | 34s |
What counters the Hand Cannoneer?
The Hand Cannoneer is weak against Ranged Soldiers.
Hard counters deal bonus damage against this unit — they beat the Hand Cannoneer even at a cost disadvantage. Soft counters win the fight through cost-efficiency or mobility, without a dedicated bonus.
| Counter | Type | Why it works |
|---|---|---|
| | hard | Attack bonus vs. archers – applies to Hand Cannoneers too |
| | hard | Attack bonus vs. archers – applies to Hand Cannoneers too |
| | soft | Fast, can catch Cannoneers |
| | soft | Fast |
| | soft | Area damage from safe distance |
What does the Hand Cannoneer counter?
The Hand Cannoneer is strong against Infantry.
One representative per unit line — the whole line behaves the same way in this matchup.
-
Elite Eagle Warrior hard -
Armored Elephant soft -
Pikeman soft
Unique units the Hand Cannoneer beats
-
Elite Kamayuk hard -
Flaming Camel soft -
Kamayuk soft
Unit lines the Hand Cannoneer has a damage bonus against
Civilizations that improve the Hand Cannoneer
7 civilizations have a bonus or unique technology that affects this unit.
Bohemians
- Chemistry and Hand Cannoneer available in Castle Age
- Wagenburg Tactics (unique tech): Gunpowder Units move +15% faster
Burgundians
- Gunpowder Units +25% attack
Hindustanis
- Gunpowder Units +1 melee/+1 pierce armor
- Shatagni (unique tech): Hand Cannoneers +2 range
Italians
- Gunpowder Units cost -20%
- Pirotechnia (unique tech): Hand Cannoneers deal +15% pass through damage and are more accurate
Portuguese
- Arquebus (unique tech): Gunpowder Units fire more accurately at moving targets
Spanish
- Gunpowder Units attack +18% faster
- Cannon Galleons fire more accurately at moving targets
Turks
- Chemistry free; Gunpowder technologies costs -50%
- Gunpowder Units +25% HP
- Artillery (unique tech): Bombard Towers, Bombard Cannons, Cannon Galleons +2 range
The Hand Cannoneer
-
Hand Cannoneer
For the strategy behind these matchups — when to build counters, how to mix them and which civs do it best — see the Archer Counters guide.
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