Trebuchet — Counters, Stats & Civ Bonuses

Powerful anti-building Siege Weapon with exceptional range.

Go to Unit Counter Hub →

The Trebuchet is countered by Knight, Hussar and Light Cavalry. It is a siege unit.

Trebuchet
Class
Siege
Available to
All civilizations
Cost
Wood 200 Gold 200

Trebuchet stats

Hit points 150
Melee attack 0
Pierce attack 200 / 10s
Range 16 (min. 4)
Melee armour 1
Pierce armour 150
Speed undefined
Accuracy 15%
Line of sight 19
Training time 50s

What counters the Trebuchet?

Hard counters deal bonus damage against this unit — they beat the Trebuchet even at a cost disadvantage. Soft counters win the fight through cost-efficiency or mobility, without a dedicated bonus.

CounterTypeWhy it works
Knight hard Fast – siege weapons have almost no melee armor
Hussar hard Fast, beats unpacked Trebs in melee
Light Cavalry hard Fast
Elite Mangudai hard UU (Mongols) – Attack bonus vs. siege
Heavy Cavalry Archer soft Kites Trebuchets
Monk soft Conversion

What does the Trebuchet counter?

The Trebuchet has no bonus damage against any unit class and is not listed as a dedicated counter to anything. It wins through raw stats, not through a matchup advantage.

Civilizations that improve the Trebuchet

17 civilizations have a bonus or unique technology that affects this unit.

Britons

  • Warwolf (unique tech): Trebuchets deal blast damage and are more accurate

Bulgarians

  • Blacksmith and Siege Workshop technologies cost -50% food

Celts

  • Siege Weapons attack +25% faster
  • Furor Celtica (unique tech): Siege Weapons +40% HP

Cumans

  • Siege Workshop and Battering Ram available in Feudal Age; Capped Ram available in Castle Age

Dravidians

  • Siege Weapons cost -33% wood

Ethiopians

  • Torsion Engines (unique tech): Siege Workshop Units' blast radius increased

Huns

  • Trebuchets fire more accurately at units and small targets

Japanese

  • Kataparuto (unique tech): Trebuchets attack and pack/unpack faster

Jurchens

  • Siege Engineers available in Castle Age
  • Siege and Fortification upgrades cost -75% wood and research +100% faster

Mongols

  • Drill (unique tech): Siege Workshop Units move +50% faster

Saracens

  • Counterweights (unique tech): Trebuchets and Mangonel-line +15% attack

Shu

  • Siege Weapons and Siege Warships move +10/15% faster in Castle/Imperial Age

Slavs

  • Siege Workshop Units cost -15%

Tatars

  • Timurid Siegecraft (unique tech): Trebuchets +2 range

Teutons

  • Ironclad (unique tech): Siege Weapons +4 melee armor

Wei

  • Traction Trebuchets and Lou Chuans cost -25%

Wu

  • Sitting Tiger (unique tech): Traction Trebuchets and Lou Chuan trebuchet weapons fire additional projectiles

Facing something other than Trebuchets?

Search any of the 228 units by name and get its counters ranked instantly.

Search any unit →