The Trebuchet is countered by Cavalier, Paladin and Hussar. It is a siege unit.
Trebuchet stats
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Hit points - 150
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Melee attack - 0
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Pierce attack - 200 / 10s
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Range - 16 (min. 4)
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Melee armour - 1
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Pierce armour - 150
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Speed - —
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Accuracy - 15%
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Line of sight - 19
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Training time - 50s
What counters the Trebuchet?
Hard counters beat the Trebuchet decisively and win even at a cost disadvantage — usually through bonus damage, area damage, conversion or a speed advantage it cannot escape. Soft counters win the fight too, but only with good numbers and positioning.
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Cavalier hard Fast – siege weapons have almost no melee armor -
Paladin hard Fast – siege weapons have almost no melee armor -
Hussar hard Fast, beats unpacked Trebs in melee -
Elite Mangudai UU hard UU (Mongols) – Attack bonus vs. siege -
Siege Ram hard Attack bonus vs. siege weapons (+40) -
Bombard Cannon hard Attack bonus vs. siege weapons (+20) -
Elite Magyar Huszar UU hard Attack bonus vs. siege weapons (+5) -
Onager hard Attack bonus vs. siege weapons (+12) -
Siege Onager hard Attack bonus vs. siege weapons (+12) -
Petard hard Attack bonus vs. siege weapons (+60) -
Heavy Cavalry Archer soft Kites Trebuchets -
Monk soft Conversion -
Elite Eagle Warrior soft Attack bonus vs. siege weapons (+3)
What does the Trebuchet counter?
The Trebuchet has no bonus damage against any unit class and is not listed as a dedicated counter to anything. It wins through raw stats, not through a matchup advantage.
Civilizations that improve the Trebuchet
13 civilizations have a bonus or unique technology that affects this unit.
Britons
- Warwolf (unique tech): Trebuchets deal blast damage and are more accurate
Celts
- Siege Weapons attack +25% faster
- Furor Celtica (unique tech): Siege Weapons +40% HP
Dravidians
- Siege Weapons cost -33% wood
Ethiopians
- Torsion Engines (unique tech): Siege Workshop Units' blast radius increased
Huns
- Trebuchets fire more accurately at units and small targets
Japanese
- Kataparuto (unique tech): Trebuchets attack and pack/unpack faster
Jurchens
- Siege Engineers available in Castle Age
- Siege and Fortification upgrades cost -75% wood and research +100% faster
Mongols
- Drill (unique tech): Siege Workshop Units move +50% faster
Saracens
- Counterweights (unique tech): Trebuchets and Mangonel-line +15% attack
Shu
- Siege Weapons and Siege Warships move +10/15% faster in Castle/Imperial Age
Slavs
- Siege Workshop Units cost -15%
Tatars
- Timurid Siegecraft (unique tech): Trebuchets +2 range
Teutons
- Ironclad (unique tech): Siege Weapons +4 melee armor
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