Petard — Counters, Stats & Civ Bonuses

Demolition Siege Weapon armed with explosives.

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The Petard is countered by Hussar, Archer and Skirmisher. It is a siege unit.

Petard
Class
Siege
Available to
All civilizations
Cost
Food 65 Gold 20

Petard stats

Hit points 50
Melee attack 25
Pierce attack 0
Range 0
Melee armour 0
Pierce armour 2
Speed 0.8
Line of sight 4
Training time 25s

What counters the Petard?

The Petard is weak against other units.

Hard counters deal bonus damage against this unit — they beat the Petard even at a cost disadvantage. Soft counters win the fight through cost-efficiency or mobility, without a dedicated bonus.

CounterTypeWhy it works
Hussar soft Fast enough to hit Petards
Archer soft Petards have very low HP
Skirmisher soft Pierce damage vs. low HP

What does the Petard counter?

The Petard is strong against buildings.

Unit lines the Petard has a damage bonus against

Civilizations that improve the Petard

17 civilizations have a bonus or unique technology that affects this unit.

Britons

  • Warwolf (unique tech): Trebuchets deal blast damage and are more accurate

Bulgarians

  • Blacksmith and Siege Workshop technologies cost -50% food

Celts

  • Siege Weapons attack +25% faster
  • Furor Celtica (unique tech): Siege Weapons +40% HP

Cumans

  • Siege Workshop and Battering Ram available in Feudal Age; Capped Ram available in Castle Age

Dravidians

  • Siege Weapons cost -33% wood

Ethiopians

  • Torsion Engines (unique tech): Siege Workshop Units' blast radius increased

Huns

  • Trebuchets fire more accurately at units and small targets

Japanese

  • Kataparuto (unique tech): Trebuchets attack and pack/unpack faster

Jurchens

  • Siege Engineers available in Castle Age
  • Siege and Fortification upgrades cost -75% wood and research +100% faster

Mongols

  • Drill (unique tech): Siege Workshop Units move +50% faster

Saracens

  • Counterweights (unique tech): Trebuchets and Mangonel-line +15% attack

Shu

  • Siege Weapons and Siege Warships move +10/15% faster in Castle/Imperial Age

Slavs

  • Siege Workshop Units cost -15%

Tatars

  • Timurid Siegecraft (unique tech): Trebuchets +2 range

Teutons

  • Ironclad (unique tech): Siege Weapons +4 melee armor

Wei

  • Traction Trebuchets and Lou Chuans cost -25%

Wu

  • Sitting Tiger (unique tech): Traction Trebuchets and Lou Chuan trebuchet weapons fire additional projectiles

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