Mounted Trebuchet — Counters, Stats & Civ Bonuses

Khitan unique Siege Cavalry with long range, but cannot attack at close range.

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The Mounted Trebuchet is countered by Hussar, Knight and Elite Mangudai. It is a Siege / Unique unit, available to the Khitans.

Mounted Trebuchet
Class
Siege / Unique
Available to
Khitans
Cost
Food 175 Gold 175

Mounted Trebuchet stats

Hit points 75
Melee attack 30 / 6.5s
Pierce attack 0
Range 10 (min. 3)
Melee armour 2
Pierce armour 4
Speed 0.8
Line of sight 13
Training time 46s

What counters the Mounted Trebuchet?

The Mounted Trebuchet is weak against units at close range.

Hard counters deal bonus damage against this unit — they beat the Mounted Trebuchet even at a cost disadvantage. Soft counters win the fight through cost-efficiency or mobility, without a dedicated bonus.

CounterTypeWhy it works
Hussar hard Fast – siege weapons have almost no melee armor
Knight hard Fast, high damage
Elite Mangudai hard UU (Mongols) – Anti-siege
Monk soft Conversion

What does the Mounted Trebuchet counter?

The Mounted Trebuchet is strong against Siege Weapons and tight groups of units.

Unit lines the Mounted Trebuchet has a damage bonus against

Civilizations that improve the Mounted Trebuchet

17 civilizations have a bonus or unique technology that affects this unit.

Britons

  • Warwolf (unique tech): Trebuchets deal blast damage and are more accurate

Bulgarians

  • Blacksmith and Siege Workshop technologies cost -50% food

Celts

  • Siege Weapons attack +25% faster
  • Furor Celtica (unique tech): Siege Weapons +40% HP

Cumans

  • Siege Workshop and Battering Ram available in Feudal Age; Capped Ram available in Castle Age

Dravidians

  • Siege Weapons cost -33% wood

Ethiopians

  • Torsion Engines (unique tech): Siege Workshop Units' blast radius increased

Huns

  • Trebuchets fire more accurately at units and small targets

Japanese

  • Kataparuto (unique tech): Trebuchets attack and pack/unpack faster

Jurchens

  • Siege Engineers available in Castle Age
  • Siege and Fortification upgrades cost -75% wood and research +100% faster

Mongols

  • Drill (unique tech): Siege Workshop Units move +50% faster

Saracens

  • Counterweights (unique tech): Trebuchets and Mangonel-line +15% attack

Shu

  • Siege Weapons and Siege Warships move +10/15% faster in Castle/Imperial Age

Slavs

  • Siege Workshop Units cost -15%

Tatars

  • Timurid Siegecraft (unique tech): Trebuchets +2 range

Teutons

  • Ironclad (unique tech): Siege Weapons +4 melee armor

Wei

  • Traction Trebuchets and Lou Chuans cost -25%

Wu

  • Sitting Tiger (unique tech): Traction Trebuchets and Lou Chuan trebuchet weapons fire additional projectiles

For the strategy behind these matchups — when to build counters, how to mix them and which civs do it best — see the Unique Unit Counters guide.

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