The Heavy Rocket Cart is countered by Light Cavalry, Mangudai and Monk. It is a Siege / Gunpowder / Unique unit, available to the Chinese / Shu / Wei / Wu.
Heavy Rocket Cart stats
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Hit points - 65
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Melee attack - 5 / 5.4s
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Pierce attack - 0
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Range - 8 (min. 2.5)
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Melee armour - 0
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Pierce armour - 8
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Speed - 0.6
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Line of sight - 10
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Training time - 40s
What counters the Heavy Rocket Cart?
Hard counters beat the Heavy Rocket Cart decisively and win even at a cost disadvantage — usually through bonus damage, area damage, conversion or a speed advantage it cannot escape. Soft counters win the fight too, but only with good numbers and positioning.
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Light Cavalry hard Fast – siege weapons have almost no melee armor -
Mangudai UU hard UU (Mongols) – Attack bonus vs. siege -
Monk soft Conversion -
Elite Skirmisher soft Cheap ranged mass; target has only 45–70 HP
What does the Heavy Rocket Cart counter?
Units the Heavy Rocket Cart has a damage bonus against
Bonus damage says how hard the Heavy Rocket Cart hits these units, not that it wins every fight — some of them still beat it by outranging or outrunning it.
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Mangonel hard Mangonel/Onager -
Onager hard Mangonel/Onager -
Siege Onager hard Mangonel/Onager -
Scorpion hard Scorpion -
Heavy Scorpion hard Scorpion -
Battering Ram hard Rams -
Capped Ram hard Rams -
Siege Ram hard Rams -
Bombard Cannon hard Cannons -
Houfnice UU hard Cannons
Civilizations that improve the Heavy Rocket Cart
2 civilizations have a bonus or unique technology that affects this unit.
Chinese
- Rocketry (unique tech): Scorpions, Rocket Carts and Lou Chuans +25% attack; Lou Chuans fire rockets
Shu
- Siege Weapons and Siege Warships move +10/15% faster in Castle/Imperial Age
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