Heavy Rocket Cart — Counters, Stats & Civ Bonuses

Siege Gunpowder Unit with ranged blast attack, but cannot attack at close range.

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The Heavy Rocket Cart is countered by Hussar, Elite Mangudai and Monk. It is a Siege / Gunpowder / Unique unit, available to the Chinese / Shu / Wei / Wu.

Heavy Rocket Cart
Class
Siege / Gunpowder / Unique
Available to
Chinese / Shu / Wei / Wu
Cost
Wood 135 Gold 155

Heavy Rocket Cart stats

Hit points 65
Melee attack 5 / 5.4s
Pierce attack 0
Range 8 (min. 2.5)
Melee armour 0
Pierce armour 8
Speed 0.6
Line of sight 10
Training time 40s

What counters the Heavy Rocket Cart?

The Heavy Rocket Cart is weak against units at close range.

Hard counters deal bonus damage against this unit — they beat the Heavy Rocket Cart even at a cost disadvantage. Soft counters win the fight through cost-efficiency or mobility, without a dedicated bonus.

CounterTypeWhy it works
Hussar hard Fast – siege weapons have almost no melee armor
Elite Mangudai hard UU (Mongols) – Attack bonus vs. siege
Monk soft Conversion
Elite Skirmisher soft Cheap ranged mass; target has only 45–70 HP

What does the Heavy Rocket Cart counter?

The Heavy Rocket Cart is strong against tight groups of units.

Unit lines the Heavy Rocket Cart has a damage bonus against

Civilizations that improve the Heavy Rocket Cart

24 civilizations have a bonus or unique technology that affects this unit.

Bohemians

  • Wagenburg Tactics (unique tech): Gunpowder Units move +15% faster

Britons

  • Warwolf (unique tech): Trebuchets deal blast damage and are more accurate

Bulgarians

  • Blacksmith and Siege Workshop technologies cost -50% food

Burgundians

  • Gunpowder Units +25% attack

Celts

  • Siege Weapons attack +25% faster
  • Furor Celtica (unique tech): Siege Weapons +40% HP

Cumans

  • Siege Workshop and Battering Ram available in Feudal Age; Capped Ram available in Castle Age

Dravidians

  • Siege Weapons cost -33% wood

Ethiopians

  • Torsion Engines (unique tech): Siege Workshop Units' blast radius increased

Hindustanis

  • Gunpowder Units +1 melee/+1 pierce armor

Huns

  • Trebuchets fire more accurately at units and small targets

Italians

  • Gunpowder Units cost -20%

Japanese

  • Kataparuto (unique tech): Trebuchets attack and pack/unpack faster

Jurchens

  • Siege Engineers available in Castle Age
  • Siege and Fortification upgrades cost -75% wood and research +100% faster

Mongols

  • Drill (unique tech): Siege Workshop Units move +50% faster

Portuguese

  • Arquebus (unique tech): Gunpowder Units fire more accurately at moving targets

Saracens

  • Counterweights (unique tech): Trebuchets and Mangonel-line +15% attack

Shu

  • Siege Weapons and Siege Warships move +10/15% faster in Castle/Imperial Age

Slavs

  • Siege Workshop Units cost -15%

Spanish

  • Gunpowder Units attack +18% faster
  • Cannon Galleons fire more accurately at moving targets

Tatars

  • Timurid Siegecraft (unique tech): Trebuchets +2 range

Teutons

  • Ironclad (unique tech): Siege Weapons +4 melee armor

Turks

  • Chemistry free; Gunpowder technologies costs -50%
  • Gunpowder Units +25% HP
  • Artillery (unique tech): Bombard Towers, Bombard Cannons, Cannon Galleons +2 range

Wei

  • Traction Trebuchets and Lou Chuans cost -25%

Wu

  • Sitting Tiger (unique tech): Traction Trebuchets and Lou Chuan trebuchet weapons fire additional projectiles

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