The Ratha is countered by Pikeman, Elite Skirmisher and Camel Rider. It is a Cavalry Archer / Unique unit, available to the Bengalis.
The Ratha Line
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Ratha -
Elite Ratha
Ratha stats
The Ratha is one unit with 2 forms it switches between. Each form has its own values, listed separately below.
Melee
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Hit points - 100 →115
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Melee attack - 10 / 2s →12 / 2s
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Pierce attack - 0
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Range - 0
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Melee armour - 3
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Pierce armour - 1 →3
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Speed - 1.3
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Line of sight - 6
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Training time - 20s →18s
Ranged
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Hit points - 100 →115
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Melee attack - 0
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Pierce attack - 5 / 2s →6 / 2s
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Range - 4
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Melee armour - 3
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Pierce armour - 1 →3
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Speed - 1.3
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Accuracy - 80% →90%
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Line of sight - 6
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Training time - 20s →18s
What counters the Ratha?
Hard counters beat the Ratha decisively and win even at a cost disadvantage — usually through bonus damage, area damage, conversion or a speed advantage it cannot escape. Soft counters win the fight too, but only with good numbers and positioning.
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Pikeman hard Attack bonus vs. cavalry -
Elite Skirmisher hard Attack bonus vs. archers (ranged mode) -
Camel Rider hard Attack bonus vs. cavalry -
Halberdier hard Attack bonus vs. cavalry -
Heavy Camel Rider hard Attack bonus vs. cavalry
What does the Ratha counter?
The Ratha has no bonus damage against any unit class and is not listed as a dedicated counter to anything. It wins through raw stats, not through a matchup advantage.
Civilizations that improve the Ratha
One civilization has a bonus or unique technology that affects this unit.
Bengalis
- Paiks (unique tech): Rathas and Elephant Units attack +20% faster
For the strategy behind these matchups — when to build counters, how to mix them and which civs do it best — see the Unique Unit Counters guide.
Facing something other than Rathas?
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