Teutonic Knight — Counters, Stats & Civ Bonuses

Teutonic unique Infantry with exceptional melee armor.

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The Teutonic Knight is countered by Crossbowman, Cavalry Archer and Conquistador. It is a Infantry / Unique unit, available to the Teutons.

Teutonic Knight
Class
Infantry / Unique
Available to
Teutons
Elite upgrade
Elite Teutonic Knight
Cost
Food 85 Gold 30

The Teutonic Knight Line

Teutonic Knight stats

The Elite Teutonic Knight upgrade changes the values marked with an arrow. Everything else — cost, class and the civilization bonuses that apply — stays the same.

Hit points
90 110
Melee attack
14 / 2s 17 / 2s
Pierce attack
0
Range
0
Melee armour
7 10
Pierce armour
2
Speed
0.8
Line of sight
3 5
Training time
12s

What counters the Teutonic Knight?

Hard counters beat the Teutonic Knight decisively and win even at a cost disadvantage — usually through bonus damage, area damage, conversion or a speed advantage it cannot escape. Soft counters win the fight too, but only with good numbers and positioning.

What does the Teutonic Knight counter?

Units the Teutonic Knight has a damage bonus against

Bonus damage says how hard the Teutonic Knight hits these units, not that it wins every fight — some of them still beat it by outranging or outrunning it.

Civilizations that improve the Teutonic Knight

One civilization has a bonus or unique technology that affects this unit.

Teutons

  • Barracks and Stable Units +1/+2 melee armor in Castle/Imperial Age
  • Crenellations (unique tech): Castles +3 range, garrisoned Infantry fires arrows

For the strategy behind these matchups — when to build counters, how to mix them and which civs do it best — see the Unique Unit Counters guide.

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