The Jian Swordsman is countered by Long Swordsman, Samurai and Jaguar Warrior. It is a Infantry / Unique unit, available to the Wu.
Jian Swordsman stats
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Hit points - 70
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Melee attack - 8 / 2s
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Pierce attack - 0
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Range - 0
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Melee armour - 0
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Pierce armour - 5
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Speed - 1
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Line of sight - 4
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Training time - 35s
What counters the Jian Swordsman?
Hard counters beat the Jian Swordsman decisively and win even at a cost disadvantage — usually through bonus damage, area damage, conversion or a speed advantage it cannot escape. Soft counters win the fight too, but only with good numbers and positioning.
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Long Swordsman hard Heavy infantry; Jian has 0 melee armor -
Samurai UU hard Bonus vs. unique units -
Jaguar Warrior UU hard Attack bonus vs. infantry -
Cataphract UU hard Heavy cavalry with bonus vs. infantry -
Hand Cannoneer hard High damage vs. infantry
What does the Jian Swordsman counter?
Units the Jian Swordsman has a damage bonus against
Bonus damage says how hard the Jian Swordsman hits these units, not that it wins every fight — some of them still beat it by outranging or outrunning it.
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Archer hard Archer Line -
Crossbowman hard Archer Line -
Arbalest hard Archer Line -
Skirmisher hard Skirm Line -
Elite Skirmisher hard Skirm Line -
Imperial Skirmisher hard Skirm Line -
Spearman hard Spearman Line -
Pikeman hard Spearman Line -
Halberdier hard Spearman Line -
Camel Scout hard Camel Line -
Camel Rider hard Camel Line -
Heavy Camel Rider hard Camel Line -
Imperial Camel Rider UU hard Camel Line -
Battering Ram hard Rams -
Capped Ram hard Rams -
Siege Ram hard Rams
Civilizations that improve the Jian Swordsman
One civilization has a bonus or unique technology that affects this unit.
Wu
- Infantry regenerates 10/15/30 HP per minute in Feudal/Castle/Imperial Age
- Jian Swordsmen and Hei Guang Cavalry +2 attack in Imperial Age
For the strategy behind these matchups — when to build counters, how to mix them and which civs do it best — see the Unique Unit Counters guide.
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