Imperial Skirmisher — Counters, Stats & Civ Bonuses

Anti-archer Skirmisher that cannot attack at close range.

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The Imperial Skirmisher is countered by Two-Handed Swordsman, Champion and Cavalier. It is a Archer / Counter Unit unit of the Skirm Line, available to the Vietnamese / Team.

Imperial Skirmisher
Class
Archer / Counter Unit
Line
Skirm Line
Available to
Vietnamese / Team
Cost
Food 25 Wood 35

The Skirm Line

Imperial Skirmisher stats

Hit points
35
Melee attack
0
Pierce attack
4 / 3s
Range
5 (min. 1)
Melee armour
0
Pierce armour
5
Speed
0.96
Accuracy
95%
Line of sight
7
Training time
22s

What counters the Imperial Skirmisher?

Hard counters beat the Imperial Skirmisher decisively and win even at a cost disadvantage — usually through bonus damage, area damage, conversion or a speed advantage it cannot escape. Soft counters win the fight too, but only with good numbers and positioning.

What does the Imperial Skirmisher counter?

Units the Imperial Skirmisher has a damage bonus against

Bonus damage says how hard the Imperial Skirmisher hits these units, not that it wins every fight — some of them still beat it by outranging or outrunning it.

Civilizations that improve the Imperial Skirmisher

One civilization has a bonus or unique technology that affects this unit.

Vietnamese

  • Archery Range units and Fire Lancers +20% HP

For the strategy behind these matchups — when to build counters, how to mix them and which civs do it best — see the Archer Counters guide.

Facing something other than Imperial Skirmishers?

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