Kipchak — Counters, Stats & Civ Bonuses

Cuman unique Mounted Archer that fires multiple arrows.

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The Kipchak is countered by Skirmisher, Camel Rider and Heavy Camel Rider. It is a Cavalry Archer / Unique unit, available to the Cumans.

Kipchak
Class
Cavalry Archer / Unique
Available to
Cumans
Elite upgrade
Elite Kipchak
Cost
Wood 60 Gold 35

Kipchak stats

The Elite Kipchak upgrade changes the values marked below. Everything else — cost, class and the civilization bonuses that apply — stays the same.

Stat Kipchak Elite
Hit points 40 45
Melee attack 0 0
Pierce attack 4 / 2.2s 5 / 2.2s
Range 4 4
Melee armour 0 0
Pierce armour 0 0
Speed 1.4 1.4
Accuracy 90% 90%
Line of sight 6 6
Training time 20s 20s

What counters the Kipchak?

The Kipchak is weak against Foot Archers.

Hard counters deal bonus damage against this unit — they beat the Kipchak even at a cost disadvantage. Soft counters win the fight through cost-efficiency or mobility, without a dedicated bonus.

CounterTypeWhy it works
Skirmisher hard Attack bonus vs. archers
Camel Rider hard Attack bonus vs. cavalry
Heavy Camel Rider hard Attack bonus vs. cavalry
Mangonel soft Area damage
Onager soft Area damage

What does the Kipchak counter?

The Kipchak is strong against Infantry and Siege Weapons.

Civilizations that improve the Kipchak

7 civilizations have a bonus or unique technology that affects this unit.

Cumans

  • Mounted Units move +5/10/15% faster in Feudal/Castle/Imperial Age
  • Cuman Mercenaries (unique tech): All team members can train 5 free Elite Kipchaks per Castle

Franks

  • Mounted Units +20% HP starting in Feudal Age

Georgians

  • Mounted Units regenerate 2/8/14 HP per minute in Feudal/Castle/Imperial Age
  • Aznauri Cavalry (unique tech): Mounted Units take -20% population space

Gurjaras

  • Mounted Units deal +20/30/40% bonus damage in Feudal/Castle/Imperial Age

Jurchens

  • Mounted Units and Fire Lancers attack +25% faster starting in Feudal Age

Mapuche

  • Mounted Units generate +3 gold when defeating military units

Wei

  • Ming Guang Armor (unique tech): Mounted Units +4 melee armor

For the strategy behind these matchups — when to build counters, how to mix them and which civs do it best — see the Unique Unit Counters guide.

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