The Longboat is countered by Fire Ship, Demolition Ship and Bombard Cannon. It is a Ship / Unique unit, available to the Vikings.
The Longboat Line
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Longboat -
Elite Longboat
Longboat stats
The Elite Longboat upgrade changes the values marked with an arrow. Everything else — cost, class and the civilization bonuses that apply — stays the same.
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Hit points - 125 →130
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Melee attack - 0
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Pierce attack - 5 / 3s →7 / 3s
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Range - 6 →7
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Melee armour - 0 →1
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Pierce armour - 3 →6
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Speed - 1.46
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Line of sight - 8 →9
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Training time - 25s
What counters the Longboat?
Hard counters beat the Longboat decisively and win even at a cost disadvantage — usually through bonus damage, area damage, conversion or a speed advantage it cannot escape. Soft counters win the fight too, but only with good numbers and positioning.
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Fire Ship hard Extreme fire rate and high pierce armor -
Demolition Ship hard Burst damage -
Bombard Cannon hard Attack bonus vs. warships (+40) -
Fast Fire Ship hard Extreme fire rate and high pierce armor -
Heavy Demolition Ship hard Burst damage -
Houfnice UU hard Attack bonus vs. warships (+50) -
Elite Cannon Galleon soft Outranges
What does the Longboat counter?
Units the Longboat has a damage bonus against
Bonus damage says how hard the Longboat hits these units, not that it wins every fight — some of them still beat it by outranging or outrunning it.
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Battering Ram hard Rams -
Capped Ram hard Rams -
Siege Ram hard Rams
Civilizations that improve the Longboat
One civilization has a bonus or unique technology that affects this unit.
Vikings
- Warships cost -10/15/20% in Feudal/Castle/Imperial Age
- Bogsveigar (unique tech): Archer-line and Longboats +1 attack
For the strategy behind these matchups — when to build counters, how to mix them and which civs do it best — see the Unique Unit Counters guide.
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