The Villager is countered by Scout Cavalry, Hussar and Archer. It is a economy unit.
Villager stats
| | 25 |
|---|---|
| | 3 / 2s |
| | 0 |
| | 0 |
| | 0 |
| | 0 |
| | 0.8 |
| | 4 |
| | 25s |
What counters the Villager?
Hard counters deal bonus damage against this unit — they beat the Villager even at a cost disadvantage. Soft counters win the fight through cost-efficiency or mobility, without a dedicated bonus.
| Counter | Type | Why it works |
|---|---|---|
| | soft | Any military unit, Scouts are the classic raider |
| | soft | Effective raider |
| | soft | Any military unit |
What does the Villager counter?
The Villager is not a combat unit — it has no attack bonus and no matchup it is built to win.
Civilizations that improve the Villager
9 civilizations have a bonus or unique technology that affects this unit.
Bengalis
- Town Centers spawn 2 Villagers when the next Age is reached
- Mahayana (unique tech): Villagers and Monks take -10% population space
Bohemians
- Fervor and Sanctity affect Villagers
Burgundians
- Flemish Revolution (unique tech): All existing Villagers are transformed to Flemish Militia
Chinese
- Start with +3 Villagers, but -50 wood and -200 food
Georgians
- Fortified Churches provide Villagers in a 9 tiles radius with +10% work rate
Maya
- Start with +1 Villager, but -50 food
Spanish
- Supremacy (unique tech): Villagers +40 HP, +6 attack, +2 melee/+2 pierce armor
Vikings
- Chieftains (unique tech): Infantry +5 attack vs. Cavalry, +4 vs. Camel Units; generate +5 gold when defeating Villagers, Trade Units and Monks
Wei
- Receive one free Villager for each economic upgrade researched
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