The Transport Ship is countered by Galleon and Fast Fire Ship. It is a Ship / Support unit.
Transport Ship stats
-
Hit points - 70
-
Melee attack - 0
-
Pierce attack - 0
-
Range - 0
-
Melee armour - 0
-
Pierce armour - 2
-
Speed - 1.45
-
Line of sight - 5
-
Training time - 46s
What counters the Transport Ship?
Hard counters beat the Transport Ship decisively and win even at a cost disadvantage — usually through bonus damage, area damage, conversion or a speed advantage it cannot escape. Soft counters win the fight too, but only with good numbers and positioning.
-
Galleon hard No combat ability -
Fast Fire Ship hard No combat ability
What does the Transport Ship counter?
The Transport Ship is not a combat unit — it has no attack bonus and no matchup it is built to win.
Civilizations that improve the Transport Ship
8 civilizations have a bonus or unique technology that affects this unit.
Bengalis
- Ships regenerate 15 HP per minute
Berbers
- Ships move +10% faster
Koreans
- Warships cost -20% wood
- Shinkichon (unique tech): Rocket Carts and Turtle Ships +1 range, fire additional projectiles
Portuguese
- Ships +10/15/20% HP in Feudal/Castle/Imperial Age
- Circumnavigation (unique tech): Sets the entire map to explored; Ships train +33% faster
Saracens
- Transport Ships +100% HP, +20 carry capacity
Shu
- Siege Weapons and Siege Warships move +10/15% faster in Castle/Imperial Age
Vikings
- Warships cost -10/15/20% in Feudal/Castle/Imperial Age
Wu
- Red Cliffs Tactics (unique tech): Demolition Ships and Fire Archers deal fire damage to ships and buildings
Facing something other than Transport Ships?
Search any of the 228 units by name and get its counters ranked instantly.
Search any unit →