Heavy Hei Guang Cavalry — Counters, Stats & Civ Bonuses

Powerful all-purpose Heavy Cavalry.

Go to Unit Counter Hub →

The Heavy Hei Guang Cavalry is countered by Halberdier, Heavy Camel Rider and Monk. It is a Cavalry / Unique unit, available to the Shu / Wei / Wu.

Heavy Hei Guang Cavalry
Class
Cavalry / Unique
Available to
Shu / Wei / Wu
Cost
Food 65 Gold 65

Heavy Hei Guang Cavalry stats

Hit points 90
Melee attack 12 / 1.8s
Pierce attack 0
Range 0
Melee armour 4
Pierce armour 3
Speed 1.35
Line of sight 4
Training time 28s

What counters the Heavy Hei Guang Cavalry?

The Heavy Hei Guang Cavalry is weak against Spearman-line, Camel Riders, and Monks.

Hard counters deal bonus damage against this unit — they beat the Heavy Hei Guang Cavalry even at a cost disadvantage. Soft counters win the fight through cost-efficiency or mobility, without a dedicated bonus.

CounterTypeWhy it works
Halberdier hard Attack bonus vs. cavalry
Heavy Camel Rider hard Attack bonus vs. cavalry
Monk hard Conversion

What does the Heavy Hei Guang Cavalry counter?

The Heavy Hei Guang Cavalry is strong against Infantry and Foot Archers.

Civilizations that improve the Heavy Hei Guang Cavalry

15 civilizations have a bonus or unique technology that affects this unit.

Bengalis

  • Cavalry +2 attack vs. Skirmishers

Berbers

  • Stable Units cost -15/20% in Castle/Imperial Age

Bulgarians

  • Stirrups (unique tech): Cavalry attacks +33% faster

Burmese

  • Manipur Cavalry (unique tech): Cavalry +4 attack vs. Ranged Soldiers

Cumans

  • Mounted Units move +5/10/15% faster in Feudal/Castle/Imperial Age

Dravidians

  • Wootz Steel (unique tech): Infantry and Cavalry attacks ignore armor

Franks

  • Mounted Units +20% HP starting in Feudal Age

Georgians

  • Mounted Units regenerate 2/8/14 HP per minute in Feudal/Castle/Imperial Age
  • Aznauri Cavalry (unique tech): Mounted Units take -20% population space

Gurjaras

  • Mounted Units deal +20/30/40% bonus damage in Feudal/Castle/Imperial Age

Jurchens

  • Mounted Units and Fire Lancers attack +25% faster starting in Feudal Age

Khitans

  • Ordo Cavalry (unique tech): Cavalry regenerates HP in combat

Malians

  • Farimba (unique tech): Cavalry +5 attack

Mapuche

  • Mounted Units generate +3 gold when defeating military units

Teutons

  • Barracks and Stable Units +1/+2 melee armor in Castle/Imperial Age

Wei

  • Ming Guang Armor (unique tech): Mounted Units +4 melee armor

Facing something other than Heavy Hei Guang Cavalrys?

Search any of the 228 units by name and get its counters ranked instantly.

Search any unit →